Learning Object originates from "ojbective-oriented programming" which values the creation of objects that can be reused in mulitple contexts. Learning objects has three parts: a learning objective, a unit of instruction that teaches the objective, and a unit of assessment that measures the objective. The purpose of learning objects are to reduce content into manageable bites and tag it to increase flexibility, and use content for a different purpose, recycle content for new uses. The advantage of learning objects are saving money for companies by resusing the same content in a different place, customization of content, potential for interoperability across dilivery system sucah as WebCT. The disadvantages are removal of context from content runs, lack of learning object economy, no reward struccture, difficult to create and tie complex standards.
I personally like the idea of using learniung objects in my classroom. I like the fact that my students have to ability to tag the items for future use. To me this is getting back to the basics of teaching. You have an objective, unit of instruction (teach) and you have unit of assessment for measurement (test).
Kerry,
ReplyDeleteI agree that learning ojects could save money. They could also save lots of time.
Learning objects do save money and they provide teachers with helpful tools that can give students more information about a topic. Being able to reuse these resources is great because the teacher can dedicate more time to communicating to the students.
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